Post by Sketch on Apr 8, 2016 21:11:02 GMT
CHARACTER PROFILE
Name: Marco Allman
Age: 29
Country of Birth: Britain
Country of Residence: Britain
Languages Spoken: English, Spanish, and a smattering of Latin
Personality: Marco is a kind, hardworking, somewhat timid man. He takes his job as a physician and surgeon very seriously, and strongly believes in the Hippocratic oath. That being said, he isn't beyond defending himself. He just vastly prefers to take a more non-violent approach to problems first.
History: Marco comes from a long line of wealthy and educated men and women. His life was nearly decided for him when he was born... all men of the Allman family are destined to peruse careers beyond the lower class. And in all honesty, he wasn't about to complain. Growing up with money and assurance of a bright future wasn't something to scoff at. It really wasn't until he began his higher studies and apprenticeships that his view began to shift. Always having been a bit of the empathetic side, Marco couldn't help but feel uncomfortable with the sheer amount of lower class citizens that he's been using for practice of his craft. The pattern was rather clear: the beginners are to make their mistakes on the poor while those who are experienced provide adequate care to the wealthy. By the time her was 20 and his necessary studies and apprenticeship had ended, he set out to open a clinic to make a bit more of a difference.
As it turns out, its hard to turn a profit when you work openly with the poor. Higher paying patients scoffed at the idea of sharing space with the common folk, and said common folk didnt have much to offer for payment. The stress was starting to get to him in ways that were effecting his performance. One particular late night with a badly wounded patient nearly sent him over the edge... the man had gotten into a tavern brawl, a bad one, and the shards of broken rib puncturing his lungs NEEDED to be removed if he wanted to survive the night. Marco was already under a ton of pressure, and now he had a patient on the verge of death that only he could save. His mind was racing, his hands shaking and imprecise. This was it. A man was about to die in his own shop and he'd be the one to blame. But then he felt something... something strange, something powerful, come over him. A large, bony hand obscured his vision for just a moment, and suddenly the stress was gone. Everything in his mind was gone, everything but the broken brawler in front of him. He quickly went to work, finding himself unable to focus on anything but the surgery. When it was done, it was the fastest and cleanest he's ever worked.
Over the next few weeks he started to experiment with this newfound skill of his. Much to his shock and, at first at least, slight horror, he could summon... something from within him. Some kind of spirit, gaunt and abstract with an almost otherworldly appearance. He had no idea what it was, but the name Wayward Son seemed to echo through his mind when he asked it for one. No one else could see Wayward Son either. It made Marco feel... well, just a bit crazy. But it also helped him focus, and that was enough for him to consider it a good thing.
Marco, unbeknownst to himself, had awakened the Stand dormant within him. And as he toyed with its power, it was only a matter of time before it pulled him into something much bigger than he ever could have hoped for.
Notable Skills: Marco is well educated, having pursued a higher education for his career. He's also a fairly skilled surgeon with a strong grasp of medical knowledge and the human body. He dabbles in the creation of medicines as well, decently aware of which plants or chemicals do what to the body.
Notable Weaknesses: Marco can be a bit nervous and clumsy at times. Being that he isn't very used to fighting, especially with monsters or Stands, it can take a bit of convincing to get him on board with anything he may consider dangerous or exceedingly violent.
Important Items: A ring given to him by his father depicting his family crest. As a good luck charm he often carries the first surgeon's kit he ever bought, even if the tools are no longer in their best condition.
Appearance: Marco is a heavier set gentleman, 5'9" in height, with dull green eyes. His skin is a touch on the pale side and his hair is a dark brown, medium length, neatly trimmed and swept back. He's somewhat clean shaven, save for his strong set of sideburns. Marco often dresses to be both presentable and comfortable. He tends to wear a crisp white buttoned shirt, the sleeves rolled up and top buttons undone. Over this is a pinstripe vest, wine red in color. His black slacks are neat and well fitting, and his shoes are always shined. He often carries a satchel as well, containing his first set of medical tools and a few odds and ends.
STAND PROFILE
Name: Wayward Son
Ability: Wayward Son can cause people to become lost by grasping the head of their target. The form and severity of their being lost is up to Marco. It can be as simple as losing their sense of direction and the contextual awareness of their surroundings to become lost in the more conventional sense, or it can be more related to their mind, becoming lost in thought or an activity. This can be used to either the detriment or benefit to the person Wayward Son effects depending entirely on what form of lost they become. On a potential threat or enemy Wayward Son can cause them to lose their location awareness to allow for an easy escape, or simply cause them to become so enamored with their own thoughts that they don't bother to notice Marco or loose interest in him. When used on allies or Marco himself, Wayward Son can cause them to become completely lost in a task of their choosing, greatly increasing their focus and allowing them to work without any other possible distractions until their task is completed.
Type: Close-Range
Power: B
Speed: A
Range: D
Durability: D
Precision: C
Learning: C
Appearance: Wayward Son Manifests as a tall, somewhat gaunt looking figure. It's face is mostly white and featureless, noseless and mouthless, with stong cheekbones and a series of vertical slits where its eyes would be. On it's forehead is a large, unblinking green eye that seems to track whatever is placed in front of it. Wide, dark green groves run from the sides and top of its face to the back of its head. Its body appears to be green, but is mostly obscured with white armor-like plates. Its shoulders, navel, and kneecaps are all capped with an eyes similar to the one on its forehead, and just as the previous, track whatever they can pick up.
Name: Marco Allman
Age: 29
Country of Birth: Britain
Country of Residence: Britain
Languages Spoken: English, Spanish, and a smattering of Latin
Personality: Marco is a kind, hardworking, somewhat timid man. He takes his job as a physician and surgeon very seriously, and strongly believes in the Hippocratic oath. That being said, he isn't beyond defending himself. He just vastly prefers to take a more non-violent approach to problems first.
History: Marco comes from a long line of wealthy and educated men and women. His life was nearly decided for him when he was born... all men of the Allman family are destined to peruse careers beyond the lower class. And in all honesty, he wasn't about to complain. Growing up with money and assurance of a bright future wasn't something to scoff at. It really wasn't until he began his higher studies and apprenticeships that his view began to shift. Always having been a bit of the empathetic side, Marco couldn't help but feel uncomfortable with the sheer amount of lower class citizens that he's been using for practice of his craft. The pattern was rather clear: the beginners are to make their mistakes on the poor while those who are experienced provide adequate care to the wealthy. By the time her was 20 and his necessary studies and apprenticeship had ended, he set out to open a clinic to make a bit more of a difference.
As it turns out, its hard to turn a profit when you work openly with the poor. Higher paying patients scoffed at the idea of sharing space with the common folk, and said common folk didnt have much to offer for payment. The stress was starting to get to him in ways that were effecting his performance. One particular late night with a badly wounded patient nearly sent him over the edge... the man had gotten into a tavern brawl, a bad one, and the shards of broken rib puncturing his lungs NEEDED to be removed if he wanted to survive the night. Marco was already under a ton of pressure, and now he had a patient on the verge of death that only he could save. His mind was racing, his hands shaking and imprecise. This was it. A man was about to die in his own shop and he'd be the one to blame. But then he felt something... something strange, something powerful, come over him. A large, bony hand obscured his vision for just a moment, and suddenly the stress was gone. Everything in his mind was gone, everything but the broken brawler in front of him. He quickly went to work, finding himself unable to focus on anything but the surgery. When it was done, it was the fastest and cleanest he's ever worked.
Over the next few weeks he started to experiment with this newfound skill of his. Much to his shock and, at first at least, slight horror, he could summon... something from within him. Some kind of spirit, gaunt and abstract with an almost otherworldly appearance. He had no idea what it was, but the name Wayward Son seemed to echo through his mind when he asked it for one. No one else could see Wayward Son either. It made Marco feel... well, just a bit crazy. But it also helped him focus, and that was enough for him to consider it a good thing.
Marco, unbeknownst to himself, had awakened the Stand dormant within him. And as he toyed with its power, it was only a matter of time before it pulled him into something much bigger than he ever could have hoped for.
Notable Skills: Marco is well educated, having pursued a higher education for his career. He's also a fairly skilled surgeon with a strong grasp of medical knowledge and the human body. He dabbles in the creation of medicines as well, decently aware of which plants or chemicals do what to the body.
Notable Weaknesses: Marco can be a bit nervous and clumsy at times. Being that he isn't very used to fighting, especially with monsters or Stands, it can take a bit of convincing to get him on board with anything he may consider dangerous or exceedingly violent.
Important Items: A ring given to him by his father depicting his family crest. As a good luck charm he often carries the first surgeon's kit he ever bought, even if the tools are no longer in their best condition.
Appearance: Marco is a heavier set gentleman, 5'9" in height, with dull green eyes. His skin is a touch on the pale side and his hair is a dark brown, medium length, neatly trimmed and swept back. He's somewhat clean shaven, save for his strong set of sideburns. Marco often dresses to be both presentable and comfortable. He tends to wear a crisp white buttoned shirt, the sleeves rolled up and top buttons undone. Over this is a pinstripe vest, wine red in color. His black slacks are neat and well fitting, and his shoes are always shined. He often carries a satchel as well, containing his first set of medical tools and a few odds and ends.
STAND PROFILE
Name: Wayward Son
Ability: Wayward Son can cause people to become lost by grasping the head of their target. The form and severity of their being lost is up to Marco. It can be as simple as losing their sense of direction and the contextual awareness of their surroundings to become lost in the more conventional sense, or it can be more related to their mind, becoming lost in thought or an activity. This can be used to either the detriment or benefit to the person Wayward Son effects depending entirely on what form of lost they become. On a potential threat or enemy Wayward Son can cause them to lose their location awareness to allow for an easy escape, or simply cause them to become so enamored with their own thoughts that they don't bother to notice Marco or loose interest in him. When used on allies or Marco himself, Wayward Son can cause them to become completely lost in a task of their choosing, greatly increasing their focus and allowing them to work without any other possible distractions until their task is completed.
Type: Close-Range
Power: B
Speed: A
Range: D
Durability: D
Precision: C
Learning: C
Appearance: Wayward Son Manifests as a tall, somewhat gaunt looking figure. It's face is mostly white and featureless, noseless and mouthless, with stong cheekbones and a series of vertical slits where its eyes would be. On it's forehead is a large, unblinking green eye that seems to track whatever is placed in front of it. Wide, dark green groves run from the sides and top of its face to the back of its head. Its body appears to be green, but is mostly obscured with white armor-like plates. Its shoulders, navel, and kneecaps are all capped with an eyes similar to the one on its forehead, and just as the previous, track whatever they can pick up.